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Stanford University

Designing the iPhone's Magic Flute - Ge Wang

Stanford University via YouTube

Overview

This course explores the design and impact of Ocarina, one of the first iPhone apps that doubled as a musical instrument and social experience. The learning outcomes include understanding the origin, interaction, aesthetics, and technology behind Ocarina, as well as its role in shaping expressive and social encounters. The course teaches skills in interaction design, mobile music, and the aesthetics of music technology design. The teaching method involves a retrospective analysis of Ocarina's design and its significance in the evolution of mobile apps. The intended audience includes individuals interested in computer music, design, mobile technology, and the intersection of engineering, art, and design.

Syllabus

Intro
Demo
Artifact
Design
Social Experiment
Interaction Design
Spirals
Chuck
Jack
Sauna Glider
Sonic Lighter
NASCAR vs NPR
Why is it so popular
Game Design
Other Music Making Games
Peace on Earth
Conclusion

Taught by

Stanford Online

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