Overview
Learn game development by creating a Helicopter Game 3D using Unity, C#, and Blender. This beginner's course covers the foundations of game development, teaching principles that can be applied to any programming language. The course introduces Unity, C#, Blender, GameObjects, Components, Composition vs. Inheritance, MonoBehaviours, Colliders and Triggers, Prefabs and Spawning, Texture Scrolling, Audio, and the Asset Store. The teaching method involves a lecture format, with a focus on practical application through creating a 3D game. This course is intended for beginners interested in game development and programming.
Syllabus
) Introduction.
) Unity.
) C#.
) Blender.
) GameObjects.
) Components.
) Composition vs. Inheritance.
) MonoBehaviours.
) Colliders and Triggers.
) Prefabs and Spawning.
) Texture Scrolling.
) Audio.
) Asset Store.
) In Conclusion.
Taught by
freeCodeCamp.org