This course covers advanced rendering techniques for augmented reality, focusing on blending virtual and physical spaces seamlessly. Students will learn how to use lighting, depth masks, occlusion, shadows, and other tools to create a sense of immersion. The course also introduces a set of tools to enhance the development process when using Unity and AR Foundation. The intended audience for this course includes developers and designers interested in creating AR experiences with Unity.
Overview
Syllabus
Intro
2D IMAGE TRACKING
FACE TRACKING
CAMERA IMAGE API
ENVIRONMENT PROBES
TOOLS - MOCK BACKEND
TOOLS - REMOTING
TOOLS - SIMULATION
LWRP SUPPORT
Questions?
Taught by
Unity