Overview
This course aims to teach learners the latest Unity technologies and best practices for creating high-quality virtual reality (VR) and augmented reality (AR) visuals. The course covers topics such as rendering techniques, custom shader changes, post-processing in XR, and platform-specific features for mobile and AR devices. The teaching method includes a guided video session by the instructor. This course is intended for individuals interested in enhancing their skills in XR graphics to deliver immersive AR/VR experiences.
Syllabus
Intro
Rendering For Each Eye..
Stereo Rendering
Custom Shader Changes
Vertex Shader Changes
RenderScale vs RenderViewportScale
Current Support and Features
HDRP for VR
Universal Render Pipeline for VR
Universal RP for VR
Challenges and Solutions
Post processing in XR
Rendering techniques
Augmented Reality Rendering - Mobile
Augmented Reality Rendering - Head Mounted
Occlusion
Shadows
Platform Specific Features - Mobile Environmental Probes - ARKI
Tips and Tricks
Demo Breakdown
Thank you.
Taught by
Unity